Artist in Residence

The following is a list of organizations that offer opportunities for artists to collaborate with scientists, technologists, or professionals in business or industry. Many are experimental laboratories where artists collaborate with scientists. Several are university based. Many are in countries other than the US.


ANAT (Australia)
is Australia's peak network and advocacy body for artists working with technology. The role of ANAT is to advocate, support and promote the arts and artists in the interaction between art, technology and science, nationally and internationally. Since its inception in 1985 ANAT has been at the forefront of the movement to position artists as active participants in the 'information age'.
www.anat.org.au/

The Ars Electronica Futurelab (Austria)
is the Research and Development department of the Ars Electronica Center. At the Ars Electronica Futurelab national and international experts on art, science and technology are working on projects for the Museum Of the Future and on projects for partners in the private or the public sector. It is a special feature that all projects are done by interdisciplinary workgroups consisting of artists, technicians and scientists. There are a large variety of projects which includes concept creation as well as complex research- and development projects.
www.aec.at/futurelab/

ArtLab (Canon) (Japan)
ARTLAB functions as a laboratory that aims to pioneer new artistic realms through the integration of science and art by applying digital technologies, developed by Canon Inc., to artistic pursuits. It offers a new form of cultural support. Its main goal is to create works of art through collaborations between artists and engineers. The result is shown to the public in forms such as exhibitions.
www.canon.co.jp/cast/artlab/index.html

Art Science Research Lab (US)
The Art Science Research Laboratory (ASRL), a New York based not-for-profit organization, promotes cross-disciplinary research in the arts and sciences. In this unique lab, art historians, scientists, mathematicians, artists, animators, graphic designers, interactive CD-ROM programmers and web site programmers work side by side on a daily basis. Web sites, CD-ROMs, print publications, television series, symposiums and classes are being created for the public, at no cost to the public, for artscience education. ASRL's goal is to open minds about the relationship between art and science and to generate a network of people sharing knowledge and research.
www.artscienceresearchlab.org/nav/who1f.htm

The Arts Catalyst
The Arts Catalyst argues for and sets up genuine collaborations between artists and scientists. There still seems to be an invisible wall between what scientists actually do and the public's perception and understanding of science. Since its formation in 1993, The Arts Catalyst has been working to break down some of those walls, commissioning new art projects emerging from dialogues between artists and scientists.
www.artscatalyst.org/htm/info.htm

Arts/INDUSTRY – John Michael Kohler Arts Center (US)
is an ongoing collaboration between art and industry. Founded in 1974, it remains unique among all American artist residency programs. It has provided an entree to an industrial setting through 2- to 6-month stays in the pottery, foundry and enamel shops at Kohler Co. Up to two dozen artists per year have the opportunity to learn new ways of thinking and working. Here, they are able to produce entire bodies of work that would otherwise be impossible to execute in their own studios. Sophisticated technologies, unlimited access to technical expertise, materials, equipment, studio space, housing, transportation, plus a weekly stipend, create an unusually supportive environment. Over time, hundreds of arts and industrial employees have built rapport as they work side by side.www.jmkac.org/arts_industry/Arts_Industry.htm

The Banff Centre for the Arts (Canada)
is a place for artists. It is dedicated to lifelong learning and professional career development in the arts, acting as site and catalyst for creative activity and experience.
The Banff Centre for the Arts advocates interaction and stimulation for artists in a unique multidisciplinary environment.
www.banffcentre.ca/programs/department.asp

Brooklyn Academy of Music/Lucent (US)
To extend its long-standing interest in breaking down the boundaries separating disciplinary genres, BAM created a unique artist-in-residency program last year in conjunction with Lucent Technologies, which paired three artists working in new media and communications technology with scientists at Bell Labs.
www.BAM.org/asp/bam_frameset.asp
www.bell-labs.com/org/1133/Research/Aim/index.html

C3 Center for Culture & Communication (Hungary)
The aims of the C3: Center for Culture & Communication Foundation are the cultural application and creative employment of new scientific and technological discoveries, the research, development and support of innovative artistic potentials, and the initiation and realisation of art, science, communications, educational and cultural programmes.
www.c3.hu/c3/txt-index.html

Center for Art and Media (ZKM) (Germany)
Under the direction of Prof. Peter Weibel since 1999, the Center for Art and Media probes new media in theory and practice, tests their potential with in-house developments, presents possible uses in exemplary form and promotes debate on the form our information society is taking. Working closely with the State Academy for Design in Karlsruhe and other institutes, the Center for Art and Media provides a forum for science, art, politics and finance.
on1.zkm.de/zkm/e/

The Center for Advanced Visual Studies (CAVS) (US)
offers an art-based platform for collaborations between artists, scientists, and technologists. These are typically built around projects undertaken by resident Fellows, who also conduct seminars and supervise undergraduate participation. An emerging mission of the CAVS is the exploration of the digital arts as a common ground for collaborative projects. Our goal is the creation of important art that could not or would not be possible except at MIT.
web.mit.edu/cavs/overview.html

The COSTART : COmputer SupporT for ARTists project
is concerned with designing computer systems for creativity support. It builds upon recent studies of creative work in art, design and science, as well as developments in advanced user-centred technology, funded by ACME, EPSRC and ESPRIT 2.
creative.lboro.ac.uk/costart/

The Creativity & Cognition Research Studios (UK)
are committed to providing an Internationally recognized multi-disciplinary environment for the advancement of understanding and practice in digital media and the arts. It will provide Nationally and Internationally recognized artists and technologists with a space in which to collaborate, experiment and create, as equal partners, in practice-based research. The Research Studios are committed to disseminating its results Internationally through research publications, exhibitions, the co-ordination of an International conference series and through the provision of high quality postgraduate education.
The research is based upon a belief in the importance of working partnerships and collaborative effort. Collaboration takes place within the University, Nationally and Internationally. Current external collaborators include, for example, the ATR Media Integration & Communications Research Laboratories, Kyoto, the Association for Computing Machinery and Silicon Graphics Ltd.
creative.lboro.ac.uk/ccrs/index.html

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CSIRO (Australia)
is Australia's Commonwealth Scientific and Industrial Research Organisation. We are one of the world's largest and most diverse scientific research institutions. Our work touches just about every aspect of Australian life: everything from the molecules of life to the molecules in space - finding ways to improve our quality of life and economic performance. www.csiro.au/. We offer a 12-month residency with CSIRO Mathematical and Information Sciences (CMIS). CMIS is interested in exploring collaborations and synergies between science and the arts and the ways in which artistic disciplines may influence its research. CMIS conducts research in information technology, mathematics and statistics to solve problems and develop technologies in a range of areas as diverse as health, manufacturing, mining, the environment, and interactive media and Internet technologies (see www.cmis.csiro.au for more information).

FoAM (Belgium)
FoAM is a workspace for a multitude of professions interested in interdisciplinary cultural, aesthetic and political experiments. The projects do not necessarily have to be initiated from within the arts community but do have to question the boundaries between cultural forms, and in a broader perspective the boundaries between culture, science and technology. We are not interested in becoming a production house for separate artistic disciplines, or a facility for artists who need technicians for realisation of their predefined concepts. Instead, FOAM can be seen as an attractor or a match-maker, that abets the integration of disciplines in all stages of the projects.
www.f0.am/

Institute of Advanced Media Arts and Sciences - IAMAS
International Academy of Media Arts and Sciences - IAMAS

IAMAS was established by Gifu Prefecture to educate the media specialists who will undoubtedly make invaluable contributions to industrial and cultural developments in the prefecture during the 21st century.
The IAMAS objective is to produce elite media specialists who are able to take full advantage of the technological developments of the multimedia era. IAMAS provides its students with world-class facilities, and boasts an interdisciplinary curriculum that includes new areas of study that fuse the diverse genres of science and art.
www.iamas.ac.jp/E/index.html

Interaction Design Institute Ivrea (Italy)
Interaction design is a new discipline: a fusion of aesthetics and culture, technology and the human sciences. It concerns the design both of the services these technologies might offer, and the quality of our experience of interacting with them.
www.interaction-ivrea.it/

The Interactive Institute (Sweden)
The Interactive Institute is active in the borderland between enterprise and art, technology and science. The Interactive Institute is an interdisciplinary research institute that strives for innovation within the field of digital media. The Institute carries out and publishes internationally renowned research and creates innovative concepts for new digital products and services. It operates in close co-operation with universities and colleges, trade and industry and public institutions, and supplies ideas and prototypes which, together with the entrepreneurial spirit, are intended to contribute towards the development of new products and services and the starting of new companies as a result of the research carried out by it.
www.interactiveinstitute.se/eng/frames/index.html

The National Endowment for Science, Technology and the Arts - NESTA (UK)
is an organisation set up "to support and promote talent, innovation and creativity in the fields of science, technology and the arts." by:
(a) helping talented individuals in the fields of science, technology and the arts achieve their potential;
(b) helping persons to turn inventions in (these) fields into products or services
* which can be effectively exploited; and
* the rights to which can be adequately protected; and
(c) contributing to public knowledge and appreciation of science, technology and the arts.
www.nesta.org.uk/

New Media Arts Fund (Australia)
The New Media Arts Fund supports the development and creation of artistic work which displays a critical and innovative approach to art and its place in society. It supports experimentation with new forms of expression and exploration of hybrid art practices involving cross-fertilisation of disciplines, technologies or established artforms.
www.ozco.gov.au/newmediaarts/

National Science Foundation Antarctic Artists and Writers Program (US)
The Antarctic Artists & Writers Program provides opportunities for a small number of scholars in the humanities (painting, photography, writing, history, and other liberal arts) to work in Antarctica. The purpose is to utilize serious writing and the arts in order to increase understanding of the Antarctic and help document America's heritage resulting from its activities there. These visitors will be able to make observations at U.S. Antarctic Program stations and research camps and in wilderness areas. The National Science Foundation funds and manages the U.S. Antarctic Program, which is devoted mainly to the support of scientific research.
www.nsf.gov/od/opp/aawr.htm

see www.kff.org/docs/about/henrykaiser.html for journal entries from Henry Kaiser, NSF's current writer in residence in Antarctica.

Norcal Sanitary Fill (US, CA)
One of Norcal's most unique recycling education programs that has drawn a lot of national attention is the Artist-in-Residence Program. Norcal provides Bay Area artists workspace, total access to the waste stream, and a monthly stipend. In return, the artists produce a great variety of artwork from recycled materials. The program is a creative effort to focus attention on the importance of recycling and reducing waste.
www.sunsetscavenger.com/prwastenot.htm

PAIR, The PARC Artist in Residence Program (US)
is an on-going research project at Xerox PARC (Palo Alto Research Center). PAIR brings fine artists into PARC and pairs them, one on one, with scientists and researchers working at PARC. One way that PAIR attempts to bridge the gap between the artists and the scientists is to use technology as a common language.
www.pair.xerox.com/

SCIART (UK)
enables collaborations between scientists and artists.
An experimental initiative, it funds projects that combine insights and excitement from science and art, focusing them on a wide range of topics and ideas. It further encourages project outcomes to be shared with diverse audiences.
www.sciart.org/site/

STUDIO for Creative Inquiry (US)
The STUDIO for Creative Inquiry, at Carnegie Mellon University was founded in 1989 to support experimental and cross-disciplinary work in the arts. It current projects involve collaboration of individuals from numerous disciplines, including the arts.
www.cmu.edu/studio/overview/index.html

Subtle Technologies (US)
established in 1998, is a not-for-profit arts organization, dedicated to investigating the relationships between art, science and technology.
www.subtletechnologies.com/aboutus.html

Symbiotica (University of Western Australia) (Australia)
Symbiotica is a research laboratory dedicated to the exploration of scientific knowledge in general, and biological technologies in particular, from an artistic and humanistic perspective. The interaction of art, science, industry and society is recognized internationally as an essential avenue for innovation and invention, and as a way to explore, envision and critique possible futures. Science and Art both attempt to explain the world around us in ways that can be complementary to each other. Artists can act as important catalysts for creative and innovative processes and outcomes. There is a need for artists and other professionals in the humanities to actively participate in research into possible and contestable futures arising from these developments.
www.symbiotica.uwa.edu.au/

V2 Organization (The Netherlands)
V2_ is interested in the combination of and relations between different media and between different artistic and scientific disciplines. It consistently pursues its research about the relationship between art, technology, the media and society by bringing together artists, researchers, social groups and commercial companies, and by initiating interdisciplinary working relations among them. Over the past fifteen years, V2_ has thus created a continuous dialogue with a wide network of contacts on which it draws for the development of particular art projects.
www.v2.nl/


The Wellcome Trust (UK)
hosts two six-month residencies for artists who have recently completed a postgraduate degree in visual arts in the UK. The residencies create a platform for the research, development and promotion of artistic practice related to medical science. Artists receive a studio at the Wellcome Trust, a fee and have access to the resources at the Trust, which form the context for research and development of concepts for new work.
www.wellcome.ac.uk/en/1/miscmpair.html


This page was last modified on Tuesday, October 8, 2002